• Studio:   Sucker Punch Productions
  • Release Date:   August 2014
  • PS4

First Light

Infamous: First Light is a stand-alone expansion of Infamous: Second Son.


I had the opportunity to work closely with a game designer to develop the layout and design of a level set in a breathtaking snowy mountain environment. My contribution involved modeling large-scale environments that would capture the essence of the setting and provide an immersive experience for the players. In addition, I also provided assistance to the animation and cut scene teams in setting up and finalizing the environment for cinematic purposes. I modeled and refined the environment to ensure that it was visually stunning and perfectly aligned with the storyline and overall vision of the game.

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